Tools

School Tycoon Progress Checklist

Tick off upgrades as you build - keep throughput ahead of cosmetics.

Last updated:

Tools Hub

Use this page as a live checklist while you play School Tycoon. Copy the markdown sections into notes, or keep the tab open on a second monitor / phone. Items follow the same order as our tier lists and Complete School guide: throughput and capacity before vanity. Progress autosaves in-game; this list simply keeps your brain honest on 4-player servers when distractions hit.

Session start

  • Joined Shark Fin Studios School Tycoon (correct place)
  • Claimed / loaded my tycoon plot
  • Opened Customize →?Codes and redeemed any live codes
  • Confirmed money balance updated
  • Skimmed nearby players only for build ideas (see Players)

Core income engine

  • First printer / drop path purchased
  • Early stamper tiers bought (work toward higher letter tiers such as F →?A style progression)
  • Homework collect route memorized (Make Money)
  • Desk capacity expanded before mass hiring
  • Diploma / advanced printer steps not skipped when visible

Staff pipeline

  • Students hired in line with desk capacity (Staff tiers)
  • Teachers added as mid-scale income / school fantasy completes
  • Janitors hired for cleanup plus extra coins
  • Bus driver / trip-related staff considered once trips unlock

Customize & trips

  • Colors / uniforms postponed until economy is stable
  • Schedule options reviewed for field trips
  • Bus route understood and unobstructed
  • Completed at least one field trip successfully
  • Reinvested trip income into S/A upgrades, not only cosmetics

Floor expansion

Mark floors as you unlock them. Names vary by what you see in your version; use generic labels and rename mentally to match pads on your plot.

  • Floor 1 critical pads (stampers, desks, starter staff) complete
  • Floor 2 unlocked and income restored after the buy
  • Floor 3 unlocked; capacity rechecked
  • Floor 4+ pushed only when previous floor funds itself
  • No major S-tier pad left behind on lower floors (Upgrades)
  • Final showcase furniture purchased last

Quality pass before you log off

  • Walked full collect route once without getting stuck
  • Janitors covering messy hotspots
  • Codes double-checked after any update
  • Noted next two purchases for the following session
  • Avoided unverified scripts

How to use the checklist with guides

New players should complete Session start and Core income engine beside Getting Started and Controls. Mid-game principals focus on Staff pipeline plus Customize & trips. Completionists live in Floor expansion with Complete School open.

If a patch adds rooms, insert new bullets under Floor expansion rather than deleting old ones - unfinished lower pads still tax your income. When Robux passes are tempting, read Gamepasses before checking any “buy VIP” mental box.

Why a checklist beats memory

School Tycoon sessions can run long. Between homework loops, chatting on a full 4-player server, and Customize tinkering, it is easy to leave a stamper unpurchased while funding lockers. A written queue tied to S/A priorities from the Tier List Hub keeps the school finishing faster without needing risky auto-buy injectors.

Revisit this tool every session. Tick what is done, circle what is next, and jump back into the matching guide when a line item confuses you.

FAQ

Frequently Asked Questions

Quick answers to the most common School Tycoon questions.

Is this an interactive in-game tool?

No. It is a wiki checklist you keep open while playing. School Tycoon itself autosaves your real purchases.

What order should I tick items?

Session start, then core income, then staff, then trips, then floors. Cosmetics stay last unless a schedule option enables field trips.

Can I copy this checklist?

Yes. Copy the markdown lists into your own notes and rename floor lines to match your plot.

Do codes belong on the checklist?

Yes - redeem at session start and again after updates. See the Codes Hub for current strings.

Where do I go if I am stuck on income?

Open Make Money and the Upgrades tier list, then return here and tick stamper and desk lines before more furniture.